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Fixed in 2019.2.X

Fixed in 2018.4.X

Votes

0

Found in

2017.4.0f1

2018.2.11f1

Issue ID

1103320

Regression

No

Loading asset bundles takes a lot of time on A10 chipset devices or lower

Asset Bundles

-

To reproduce:
1. Open users attached project "SyncLoadBundleStall.zip"
2. Build for iOS
3. Deploy the Xcode project to an iOS device
4. Press "Load Level" button

Expected results: another scene is loaded instantly and yellow pulsing shader can be seen
Actual results: it takes a considerable amount of time to load the scene

Reproduced on:
2017.4.0f1 2018.3.2f1 2019.1.0a7

Not reproduced on:
2019.1.0a8 2019.2.0a1

Devices reproduced on:
iPhone 7 Plus iOS 11.1.1
iPhone 6 iOS 10.3.3

Devices not reproduced on:
iPhone XS Max iOS 12.0
iPhone 8 Plus iOS 11.0

Notes:
On 2017.4.0f1 on the devices that the issue was reproduced the time between the scene switches is a lot lower than on 2018.3.2f1

Comments (1)

  1. mobilizAR

    Jul 10, 2024 12:41

    Hi, we are using unity 2022.3.29f1 and facing same issue where loading some assets from AssetBundle takes a longer time(like app freeze moments). We have only noticed the issue with iPad 6th Gen and iPad 7th Gen using A10 Chip.
    We tried the Unity 2022.3.35f1 & 2021.3.40f1(downgrading) thinking issue might not be there but same issue is present there also.
    Anything here to help us?

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