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Editor crashes when loading a mesh asset with 'Mesh Compression' from an...
The crash happens if there's both an asset with 'Mesh Compression' enabled, and any other asset Steps to reproduce: 1. Download and... Read more
[Regression] AssetBundleManager crashes editor in GetAllScenePathsFromAs...
How to reproduce: 1. Download attached project 2. In Unity, under Tools/Configuration..., click on Generate with the default setting... Read more
Textures are not compressed when building bundles
How to reproduce: 1. Open users attached project 2. Open Edit > Preferences > Asset Pipeline and enable Compress Assets on Import 3.... Read more
"Cancelling DisplayDialog.." error is being thrown when entering the pla...
To reproduce: 1. Open user's attached project 2. Switch platform to iOS or PC 3. In the menu bar press Project -> AssetBundle 4. En... Read more
Loading an asset that has an Animator component from an Asset Bundle wit...
The project provided uses "Asset Bundle Browser" tool but it has anything to do with the bug To reproduce: 1) Open the attached pr... Read more
[Performance Regression] AssetBundleLoadAllAssets - Load_Prefabs_AllAsse...
AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4 Platform Affected - MacOS To observe the issue... Read more
[Performance Regression] AssetBundleLoadSingleAssets : LoadAsync_Prefabs...
The AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets test is significantly slower than 18.4. Platform Affected - MacOS ... Read more
Loading multiple bundles using AssetBundle.LoadAssetAsync freezes editor
How to reproduce: 1. Open user's project 2. Enter play mode There is a low chance that the bundles will be loaded successfully, in ... Read more
10 times longer asset bundle building when building multiple small asset...
Steps to reproduce: 1. Download and open project "assetbundletest.zip" 2. Click "Assets/Build AssetBundles" - 16 asset bundles each ... Read more
Dynamically loading Timeline from AssetBundle causes "Assertion failed o...
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Observe the "Assertion failed on expression: 'pred(*previous,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Filters dropdown: Window doesn't rescale on items collapse
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode