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Sub-blendtrees don't get default parameters initialised correctly
Steps to reproduce : - create a new Animator Controlle - add two float parameters to it - add a new blend tree state and double-cli... Read more
Sprite animation breaks when setting empty frames inbetween
Sprite animation breaks when setting empty frames inbetween the sprites. ALSO just changing the order of the sprites (back and fort... Read more
Animator transitions are all gone when bringing project to 5.0
To reproduce: 1. Open project UnityTest1 2. Open scene Cat1 3. Enter play mode 4. Press space, the cat jumps. While idle the cat sta... Read more
When adding events to an animation the browser shows all assets
Steps to reproduce : - import the Adam model from the Asset Store - set the model to Humanoid - select an animation and go to event... Read more
Errors when applying an Avatar Mask
Steps to reproduce : - import the project attached - create a new animation controller - create a new layer - create a new avatar m... Read more
The tooltip for Mecanim animation events show up behind the Revert/Apply...
Steps to reproduce : - import the Adam character - select Adam@Idle and expand the Events - add a new event - drag it on the time... Read more
Model Importer multi-editing fails when model scale differs
Model Importer multi-editing fails when model scale differs Repro: - have a project with 2 humanoid meshes of different scales - se... Read more
When Adding the first curve to the Animation, auto select it
When Adding the first curve to the Animation, auto select it, so user can add keyframes right away. Read more
Animation Importer - Glitch in custom Curves when using mouse scroll
Quicker repro: - create a custom Curve in any animation importer - use mouse scroll over the importer inspector, notice that the cur... Read more
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