Search Issue Tracker
Fixed
Votes
0
Found in
4.3.0b2
Issue ID
563452
Regression
No
Adding a trigger paramter to the animator changes existing transition conditions
To reproduce:
1. Open project "Trigger bug"
2. Open animation controller abenew
3. Inspect the transition from "Movement" to "Idle" (the condition is bIdle - true)
4. Add a trigger in the animator parameters
5. Inspect the transition again - it's condition is now the new trigger.
Note: this happens to some of the other transitions as well.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] ArcTorus Transform changes in blackboard not reflected in Graph
- Text deletion works incorrectly in an input field when the Chinese language is used and the "Event System" Component is turned off
- Typed text doesn't appear in an input field when the Chinese language is used and the "Event System" Component is turned off
- Script associated with "GlobalVolumeFeature" is missing when inspecting "Mobile Renderer" Asset
- Clearable "RenderingCommandBuffer" errors are thrown in the Console when creating project using Universal 3D Template
Add comment