Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
4.3.0f1
Issue ID
573482
Regression
No
Broken mapping applied by switching to the muscles tab
- Brake the mapping (e.g. set wrong transform for any bone)
- Dont press apply button
- Switch to the muscles tab
- Editor will propose you apply changes. You agree and apply.
- In the result Editor is switched to the muscles tab but it is inactive - you cant change anything and cant switch back to the Mapping tab. Reloading the scene helps only.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment