Search Issue Tracker
Fixed in 5.4.0
Broken mapping applied by switching to the muscles tab
- Brake the mapping (e.g. set wrong transform for any bone)
- Dont press apply button
- Switch to the muscles tab
- Editor will propose you apply changes. You agree and apply.
- In the result Editor is switched to the muscles tab but it is inactive - you cant change anything and cant switch back to the Mapping tab. Reloading the scene helps only.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [x86] Custom function with float return Type returns NaN values in Build when built to Windows x86 release
- Lightmap visualization tonemapping isn't working on Editor start
- [MacOS] Edit menu bar commands(Select All/Copy/Paste) are not functioning in Native Windows created by the Editor
- [2D Path] Box selection for objects inheriting GenericScriptablePath is offset on the Y-axis
- You cannot edit the Materials in the Import Settings when you have multiple Import Settings selected