Search Issue Tracker
Duplicate
Votes
3
Found in
2018.4
2019.4
2020.2
2021.1
2021.1.0b6
2021.2
Issue ID
1314384
Regression
No
[Animation Rigging] Humanoid rig is offset when using Animation Rigging with Humanoid Animation Type and .fbx file
How to reproduce:
1. Open attached project "RiggingTest3d.zip"
2. Open "SampleScene" scene
3. Enter Play Mode
Expected result: the model stays at the same place
Actual result: "HipBone" child GameObject changes position
Reproducible with - 2018.4.30f1, 2019.4.20f1, 2020.2.4f1, 2021.1.0b7, 2021.2.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
This is a duplicate of issue #1214897