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[BlendTree] Compute positions doesn't work for some generic animations
How to reproduce:1. Open the attached project2. Open New Animator Controller (under assets) in Animator window3. Click on Blend Tree... Read more
Inspector displays previously selected Animator layer when switching bet...
Steps to reproduce:1. Create a new project2. In the Project window, create a new Animator Controller Asset and select it3. Open the ... Read more
Clicking animator transition, which goes from state to itself, freezes U...
How to reproduce:1. Open the attached project2. Open JolieAnimation.controller in animator window3. Notice that DownIdle state has t... Read more
Bool animator parameter gets different values even when gameobject with ...
How to reproduce:1. Open the attached project2. Open default scene3. Notice that Panel object with Animator component is disabled4. ... Read more
[SetIKRotation] Rotation set using SetIKRotation has an offset
Steps to reproduce: 1. Open attached project2. Open scene IkTest3. Run the scene4. Cyan ray represents where RightHand is pointing a... Read more
[Animation] Transitions box layout is overlapping with its property wind...
On expanding transitions from Transitions box, Transitions box layout is overlapping with its property window. refer attached screen... Read more
Selecting animator transitions when preview window is undocked generates...
Reproduction steps:1. Open the attached project "transition exception.zip" and undock the preview window (setup should look similar ... Read more
Building project crashes at StreamedBinaryWrite<0>::TransferSTLStyleArra...
Steps to reproduce: 1. Open attached project2. Build it- Unity crashes with stacktrace containing StreamedBinaryWrite<0>::Tran... Read more
Unity Editor freezes and causes a Fatal 'System out of memory!' error wh...
Unity editor, especially Animation tab works very slow. Duplicating the animation in the fbx model causes the Fatal 'System out of m... Read more
Previous animation restarts repeatedly, when next animation starts to pl...
To reproduce:1. Open project2. Play scene3. Click mouse button a few times in a row Expected: 'MyModel_anystate' and 'My_model' mode... Read more
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