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Fixed in 5.2.1
Votes
0
Found in
5.2.0p1
Issue ID
728874
Regression
Yes
Bool animator parameter gets different values even when gameobject with animator component is disabled
How to reproduce:
1. Open the attached project
2. Open default scene
3. Notice that Panel object with Animator component is disabled
4. Play the scene
5. Press Esc key few times (IsOpen parameter should be false)
6. At the beginning Debug.Log prints false and then true (Unity 5.2)
7. At the beginning Debug.Log prints true and then false (Unity 5.3)
Expectations: Always prints false
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