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Crash on AnimatorState::Clear when deleting duplicate "Base Layer" from ...
How to reproduce:1. Open the attached project2. Open the "Player" Animator3. In the Animator, delete "Base Layer" Actual result: Uni... Read more
No Key Frames are added to Animation Track when Recording changes made t...
Steps to reproduce:1. Open users attached project "ParticleSystemMaterialAniBug.zip"2. Navigate to Project -> Assets -> Scenes... Read more
Mesh is completely deformed when playing skeletal animations on a GameOb...
How to reproduce:1. Open the attached project "case_1143420-TimelineAnimationIssueStripped_2" and scene "Test"2. Select the "ParentW... Read more
Crash in AnimationCurveTpl<Vector3f>::EvaluateClamp when animation.Play(...
How to reproduce:1. Download the tester-attached package(LegacyAnimationCrash.unitypackage)2. Create a new Unity project3. Import th... Read more
[Animation] "AnimationUtility.SetEditorCurve" has poor performance
Reproduction steps:1. Open "1194610" project2. Select "CopyClipScriptableObject" in the Project Window3. Open the Profiler and start... Read more
[State Machine] Interrupted Transitions on layers set to override stop a...
Reproduction steps:1. Open the attached project "case_1214828-IK_Test.zip"2. In the Project window under Assets/Scenes open "SampleS... Read more
[LowHangingFruit] BlendTree Parameter Blend Thresholds can be edited fro...
Steps to reproduce:1. Open the attached project "case_1217253.zip"2. Select "AnimationController" in the Project window3. Open the A... Read more
The changes are applied when renaming Animation property in the Animatio...
How to reproduce:1. Open the attached 'EscAnimationTarget.zip' project2. Open 'SampleScene'3. Click on 'Canvas' Game Object and go t... Read more
The animation state changes without fully completing the Animation when ...
Steps to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Select "AnimatedBar" GameObject4. Open Animator Window... Read more
The Transition ExitTime for a Transition towards EXIT is not evaluated
How to reproduce:1. Open user-supplied project2. Open "SampleScene"3. Select "Player" >"Body"4. In Animator Window double click "... Read more
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