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0
votes
Won't Fix

Crash on AnimatorState::Clear when deleting duplicate "Base Layer" from ...

Animation

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Apr 02, 2019

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Version/s: 2017.4.19f1, 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Open the "Player" Animator3. In the Animator, delete "Base Layer" Actual result: Uni... Read more

0
votes
Fixed

No Key Frames are added to Animation Track when Recording changes made t...

Animation

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Apr 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open users attached project "ParticleSystemMaterialAniBug.zip"2. Navigate to Project -> Assets -> Scenes... Read more

0
votes
Won't Fix

Mesh is completely deformed when playing skeletal animations on a GameOb...

Animation

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Apr 04, 2019

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Version/s: 2017.4.0f1, 2017.4.7f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project "case_1143420-TimelineAnimationIssueStripped_2" and scene "Test"2. Select the "ParentW... Read more

0
votes
Fixed

Crash in AnimationCurveTpl<Vector3f>::EvaluateClamp when animation.Play(...

Animation

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2.15f1, 2019.3, 2020.1

How to reproduce:1. Download the tester-attached package(LegacyAnimationCrash.unitypackage)2. Create a new Unity project3. Import th... Read more

2
votes
By Design

[Animation] "AnimationUtility.SetEditorCurve" has poor performance

Animation

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Oct 28, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1194610" project2. Select "CopyClipScriptableObject" in the Project Window3. Open the Profiler and start... Read more

1
votes
Won't Fix

[State Machine] Interrupted Transitions on layers set to override stop a...

Animation

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Jan 27, 2020

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Version/s: 2017.4, 2018.4, 2018.4.15f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open the attached project "case_1214828-IK_Test.zip"2. In the Project window under Assets/Scenes open "SampleS... Read more

0
votes
Fixed

[LowHangingFruit] BlendTree Parameter Blend Thresholds can be edited fro...

Animation

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Feb 05, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a22

Steps to reproduce:1. Open the attached project "case_1217253.zip"2. Select "AnimationController" in the Project window3. Open the A... Read more

0
votes
Fixed

The changes are applied when renaming Animation property in the Animatio...

Animation

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May 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b3, 2019.3.0a1

How to reproduce:1. Open the attached 'EscAnimationTarget.zip' project2. Open 'SampleScene'3. Click on 'Canvas' Game Object and go t... Read more

0
votes
By Design

The animation state changes without fully completing the Animation when ...

Animation

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May 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Select "AnimatedBar" GameObject4. Open Animator Window... Read more

0
votes
By Design

The Transition ExitTime for a Transition towards EXIT is not evaluated

Animation

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Open "SampleScene"3. Select "Player" &gt;"Body"4. In Animator Window double click "... Read more

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