Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2017.4
2018.4
2019.2.15f1
2019.3
2020.1
Issue ID
1218218
Regression
No
Crash in AnimationCurveTpl<Vector3f>::EvaluateClamp when animation.Play(AnimationPlayMode.Queue) is called in Update()
How to reproduce:
1. Download the tester-attached package(LegacyAnimationCrash.unitypackage)
2. Create a new Unity project
3. Import the downloaded package
4. Open the Scenes/ReproScene
5. Enter Play Mode
6. Wait until the animation loops a couple of times
Expected result: the Editor does not crash
Actual result: the Editor crashes
Reproducible with: 2017.4.37f1, 2018.4.17f1, 2019.3.2f1, 2020.1.0a23
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Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a3