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Won't Fix

Votes

0

Found in

2017.4.19f1

2018.1.0a1

2018.3.0a1

2019.1.0a1

2019.2.0a1

Issue ID

1142856

Regression

No

Crash on AnimatorState::Clear when deleting duplicate "Base Layer" from Animator

Animation

-

How to reproduce:
1. Open the attached project
2. Open the "Player" Animator
3. In the Animator, delete "Base Layer"

Actual result: Unity crashes.

Reproducible with: 2017.4.25f1, 2018.1.9f2, 2018.3.12f1, 2019.1.0f1, 2019.2.0a11

Notes:
The user is not sure how he managed to get duplicate Base Layer's in the Animator, but suspects that it happened because of version control between different Unity versions.
Deleting duplicate "Attack" layer doesn't cause the crash.

  1. Resolution Note:

    This is clearly a one time crash with malformed data. Won't fix.

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