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2
votes
By Design

"Animator.GetBoneTransform" doesn't get bone's transform from prefab

Animation

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Mar 24, 2021

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Version/s: 2020.2.2f1, 2020.2.4f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "Dellt.zip" and scene "Addon" 2. Enter Play Mode 3. Observe Console window Expected re... Read more

0
votes
Fixed

Avatar Masks with non-empty transforms prevent material reference animat...

Animation

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Oct 01, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b14, 2022.1

How to reproduce: 1. Open project "2021.2.x_avatar_mask_test.zip" 2. Open "TestScene" Scene (Assets>Scenes>TestScene) 3. Enter the P... Read more

0
votes
Fixed

Remove pointless warning in Editor

Animation

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Apr 23, 2013

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Version/s: 4.2.0a4

Repro: 1. Create a blend tree, add 2 motions and assign them animations 2. Press play in the Blend Tree preview 3. Adjust Time Scale... Read more

0
votes
Fixed

[Animation] Transitions box layout is overlapping with its property wind...

Animation

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Jul 10, 2020

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Version/s: 2019.3.0a3, 2019.4, 2020.1, 2020.2, 2020.2.0a18

On expanding transitions from Transitions box, Transitions box layout is overlapping with its property window. refer attached screen... Read more

3
votes
Won't Fix

The GameObject's rotation suffers from Gimbal Lock when Rotation Constra...

Animation

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Aug 07, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce: 1. Open the user's attached "RotationConstraintBug.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode... Read more

0
votes
Fixed

[LowHangingFruit] [IMGUI] 'Solo' and 'Mute' Transitions checkbox positio...

Animation

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Jun 29, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a16

In Animator window, After making a transition between StateMachine and New State, In the inspector window 'Solo' and 'Mute' Transiti... Read more

0
votes
Fixed

[Playables] SetOverrideLoopTime in AnimationClipPlayable doesn't work wh...

Animation

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Nov 16, 2020

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Version/s: 2019.4, 2021.1, 2021.1.0a6

Reproduction steps: 1. Open attached Project "Loop Bug" 2. Open the scene "Assets/AnimEvent/Assets/Scenes/SampleScene" 3. Open the T... Read more

3
votes
Duplicate

[Animation Rigging] Humanoid rig is offset when using Animation Rigging ...

Animation

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Feb 12, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.1.0b6, 2021.2

How to reproduce: 1. Open attached project "RiggingTest3d.zip" 2. Open "SampleScene" scene 3. Enter Play Mode Expected result: the ... Read more

1
votes
Fixed

GameObject position changes during transitions in Timeline preview

Animation

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Nov 27, 2020

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Version/s: 2020.1, 2020.1.13f1, 2020.2, 2021.1

Reproduction steps: 1. Open attached project "ObjectPosition.zip" and scene "01 StartOfGame" 2. In Hierarchy window, select "Timelin... Read more

0
votes
Active

Animation starts glitching when the Animation transitions to the next State

Animation

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Apr 21, 2022

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Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps: 1. Open the attached project 2. Open "Assets/Scenes/Mocap.unity" Scene 3. Enter Play Mode 4. Observe the Animati... Read more