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Fixed in 5.0.X
Votes
0
Found in
4.2.0a4
Issue ID
539042
Regression
Yes
Remove pointless warning in Editor
Repro:
1. Create a blend tree, add 2 motions and assign them animations
2. Press play in the Blend Tree preview
3. Adjust Time Scale - Homogenous Speed
4. Adjust Time scale - Reset
5. It can take a couple of tries
6. The result of homogenized time scale is wrong and an error pops up
7. If you close Unity it may actually crash - no Bug Reporter - and the controller will be corrupt
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera.current returns null when Camera.targetTexture is set to null in OnPostRender
- Crash on BaseHierarchyProperty::Next when opening a specific project
- ShaderLab pragmas are no longer allowed in regular include directives
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- The Editor hangs when opening a project that uses local packages and Version Control
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