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Warning message when Constraint.Active is added as property in the Anima...
How to reproduce: 1. Open the attached project "Constraint warning.zip" 2. Open the "SampleScene" scene 3. Open the Animation window... Read more
[LowHangingFruit] [IMGUI] 'Solo' and 'Mute' Transitions checkbox positio...
In Animator window, After making a transition between StateMachine and New State, In the inspector window 'Solo' and 'Mute' Transiti... Read more
Animation Rigging with Humanoid rig: MultiAim constraint moving the anim...
Humanoid retargeting introduces offsets when using Animation C# Jobs. This can be reproduced with a nested humanoid character for w... Read more
[Other] NullReferenceException errors are being thrown when switching to...
How to reproduce: 1. Create a new project 2. Switch to any other platform Expected result: No NullReferenceExceptions are being thr... Read more
OnStateEnter is not called when using the Timeline with an Animator on t...
How to reproduce: 1. Open user's attached "SMBehaviorBug" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. In the G... Read more
Mecanim Bone restrains are ignored when moving the bone through the Tran...
Reproduction steps: 1. Open the user's attached project ("ReportRMBug.zip") 2. Open the repro scene ("tempscene") 3. Enter Play Mode... Read more
[Animation] Motion Threshold parameter value slider is broken.
Blendtree slider handle disappears when the Motion Threshold value is changed by dragging the Threshold parameter in Motion diagram.... Read more
[Play] Humanoid is tilted backward when AnimatorControllerPlayable and A...
How to reproduce: 1. Open user's attached "AnimancerDev.zip" project 2. Open "Scene" Scene 3. Enter Play Mode 4. Observe the Game vi... Read more
[Animation] GameObject stops rotating when Animator component is disable...
Steps to reproduce: 1. Download and open the project “AnimatorBug.zip” 2. Open SampleScene 3. Enter Play mode 4. Select “Drop_Ship_B... Read more
[Animation] Transitions box layout is overlapping with its property wind...
On expanding transitions from Transitions box, Transitions box layout is overlapping with its property window. refer attached screen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- Crash on RebuildTransformHierarchyOrMarkForDestruction when opening a scene
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off