Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.3.0a4
2018.4
2018.4.23f1
Issue ID
1249229
Regression
Yes
[Other] NullReferenceException errors are being thrown when switching to other platform
How to reproduce:
1. Create a new project
2. Switch to any other platform
Expected result: No NullReferenceExceptions are being thrown
Actual result: Few NullReferenceException errors are being thrown
Reproducible with: 2018.3.0a6, 2018.4.24f1
Not reproducible with: 2018.3.0a5, 2019.4.2f1, 2020.1.0b14, 2020.2.0a16
Full error:
NullReferenceException: Object reference not set to an instance of an object
UnityEditorInternal.AnimationWindowControl.GetAnimationModeDriver () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:486)
UnityEditorInternal.AnimationWindowControl.StopPreview () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:376)
UnityEditorInternal.AnimationWindowControl.OnDisable () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:105)
UnityEditorInternal.AnimationWindowState.OnDisable () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:315)
UnityEditor.AnimEditor.OnDisable () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimEditor.cs:349)
Notes:
- Tested with WebGL, iOS, and UWP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (2021.1.X):
We could not reproduce on 2019 onwards so we are closing this issue