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Fixed in 2020.2.X
Votes
1
Found in
2019.3.0b9
2019.4.0f1
2020.1
2020.2
Issue ID
1257833
Regression
Yes
OnStateEnter is not called when using the Timeline with an Animator on the same GameObject
How to reproduce:
1. Open user's attached "SMBehaviorBug" project
2. Open the "SampleScene" Scene
3. Enter the Play Mode
4. In the Game view press the "ChangeState - Bug" button
Actual result: The "Start 521822810" message is logged in the Console
Expected result: The "Start 521822810" message is not logged in the Console
Reproducible with: 2019.3.0b9, 2019.4.2f1, 2020.1.0b14, 2020.2.0a16
Not reproducible with: 2018.4.24f1, 2019.3.0b8
Notes:
- The State does start only OnStateEnter is not called
- Deleting and re-adding the Animation Track to the Timeline fixes the issue and the OnStateEnter for the Main state is called
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