Search Issue Tracker

0
votes
Fixed

Avatar Mask ignores RM when both Humanoid & Transform masks are defined

Animation

-

Feb 10, 2020

-

Version/s: 2020.1.0a20

Issue happens with Animator Controller Layers & Timeline Track Layers. This is only repro with Humanoid. This only happens when BOTH... Read more

0
votes
Duplicate

Animation Controller states cannot be selected when dragged past a certa...

Animation

-

Feb 07, 2020

-

Version/s: 2020.1.0a20, 2020.1.0a21

To reproduce: 1. Open a new project 2. Create and open Animation Controller 3. Drag any state up the grid 4. Attempt dragging again ... Read more

0
votes
Fixed

Crash in AnimationCurveTpl<Vector3f>::EvaluateClamp when animation.Play(...

Animation

-

Feb 09, 2020

-

Version/s: 2017.4, 2018.4, 2019.2.15f1, 2019.3, 2020.1

How to reproduce: 1. Download the tester-attached package(LegacyAnimationCrash.unitypackage) 2. Create a new Unity project 3. Import... Read more

1
votes
Fixed

[MacOS] Mesh flickers when playing animation on Skinned Mesh

Animation

-

Feb 14, 2020

-

Version/s: 2019.3.0b6

On MacOS using Metal, the Skinned Mesh flickers when previewing animation. See attached flicker.gif This is only repro using Metal. ... Read more

0
votes
Not Reproducible

"Go to previous Keyframe" button/shortcut does not work in the Animation...

Animation

-

Feb 16, 2020

-

Version/s: 2019.3.0f3, 2019.3.1f1

Steps to reproduce: 1. Open the attached project (case_1220385.zip) 2. Select "Test" GameObject 3. Open the Animation Window (Windo... Read more

0
votes
Fixed

Hidden Animator Layers/Parameter view opens back again after entering Pl...

Animation

-

Feb 13, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2019.3.1f1, 2020.1

Reproduction steps: 1. Open attached project "Animator_Parameters" 2. Go to Window > Animation > Animator 3. In the top of the windo... Read more

4
votes
Fixed

[AnimationRigging] Lower Body gets shifted on a specific rig when Rig Bu...

Animation

-

Jan 27, 2020

-

Version/s: 2019.2.17f1, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open "SampleScene" from project in "HipIssue.zip" 2. Start Play Mode 3. Toggle "Rig Builder" component on "Robo... Read more

0
votes
Fixed

Multiple warnings are thrown when loading a Scene with PlayableGraph pla...

Animation

-

Jan 11, 2020

-

Version/s: 2019.3.0a4, 2019.3.0f1, 2020.1, 2020.2

To reproduce: 1. Open attached project ("case_1210830.zip") 2. From Assets open "Test-Copy" Scene, then open "Test" Scene 3. Observe... Read more

0
votes
Fixed

Crash on PreOrderPlayableTraverser::Traverse when entering Play mode in ...

Animation

-

Feb 18, 2020

-

Version/s: 2019.3.0b8, 2019.3.0f6, 2020.1.0a7, 2020.2

Reproduction steps: 1. Open the attached project ("1220788.zip") 2. Open "Earth 2" Scene 3. Enter Play mode Reproducible on: 2019.3... Read more

2
votes
Won't Fix

3DS MAX model thumbs become twisted when Animation Type is set as Humanoid

Animation

-

Mar 05, 2020

-

Version/s: 2017.4, 2019.3.2f1, 2020.2

Steps to reproduce: 1. Open the attached project "New_Unity_Project__1_.zip" 2. In the Project window select "MESH_Lito.fbx" 3. In ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.