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0
votes
Fixed

Crash on PreOrderPlayableTraverser::Traverse when entering Play mode in ...

Animation

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Feb 18, 2020

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Version/s: 2019.3.0b8, 2019.3.0f6, 2020.1.0a7, 2020.2

Reproduction steps: 1. Open the attached project ("1220788.zip") 2. Open "Earth 2" Scene 3. Enter Play mode Reproducible on: 2019.3... Read more

0
votes
Active

[Animation Rigging] Lower Body gets shifted on a specific rig when Rig B...

Animation

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Jan 27, 2020

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Version/s: 2019.2.17f1, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open "SampleScene" from project in "HipIssue.zip" 2. Start Play Mode 3. Toggle "Rig Builder" component on "Robo... Read more

0
votes
Active

Humanoid animation is played back differently when using AnimationMode.S...

Animation

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Jan 15, 2020

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Version/s: 2017.4, 2019.3.0f3

Reproduction steps: 1. Open the attached project ("case_1211674-SampleAnimation.zip") 2. Open the repro scene ("SampleScene") 3. Ent... Read more

0
votes
Active

[Playbles] AnimationStart and AnimationMiddle are constantly called when...

Animation

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Mar 11, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene" 2. Ent... Read more

0
votes
Fix In Review

Crash on Animator::CreateInternalControllerPlayable when entering Play Mode

Animation

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Mar 15, 2020

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Version/s: 2017.4, 2019.3.0b9, 2019.3.4f1, 2020.1.0a8, 2020.2

Reproduction steps: 1. Open user's attached project "Crash when assigning Animator Controller after modifying Playable Graph" 2. Ope... Read more

0
votes
Active

Looping AnimationClipPlayable is slowed down when normalized time is bet...

Animation

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Mar 08, 2020

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Version/s: 2018.4, 2019.3.2f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1226151-PlayablesNegativeTime.zip") 2. Open the repro scene ("SampleScene") ... Read more

0
votes
Active

Crash on UnityEngine::Animation::SetBoundCurveFloatValue when AnimationC...

Animation

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Mar 18, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0b2, 2020.2

Reproduction steps: 1. Open the attached project ("1228823.zip") 2. Select "MOB1_Crouch_Idle_V2.fbx" model in Assets 3. Press the ar... Read more

0
votes
Active

Animation Preview window does not display animations for GameObjects con...

Animation

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Mar 17, 2020

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Version/s: 2017.4, 2019.3.5f1, 2020.2

How to reproduce: 1. Download the tester-attached package(SpritelessAnimationPreview.unitypackage) 2. Create a new Unity project and... Read more

0
votes
Active

NullReferenceException is thrown and Animator State Machine disappears w...

Animation

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Mar 19, 2020

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Version/s: 2019.2.0a11, 2019.3, 2020.1, 2020.1.0b2, 2020.2

Steps to reproduce: 1. Open the attached project (case_1228989.zip) 2. Select the "Test" GameObject 3. Open the Animator window (Win... Read more

1
votes
Fix In Review

Crash on mecanim::CreateValueArray when setting Animator's Controller to...

Animation

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Mar 20, 2020

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Version/s: 2019.3.0b1, 2019.3.6f1, 2020.1.0a1, 2020.2.0a1

Reproduction steps: 1. Open the user's "David's Adventure in 2D.zip" project 2. Load the "HelloWorld" scene 3. Select the "End" Game... Read more

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