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[Android] UI Image with non-UI shader material is not rendered when a 2n...
Steps to reproduce:1. Open user's attached project "IsolatingUIIssue.zip"2. Build it on Android3. Press the green button "Load" Expe... Read more
[Android] Default Icon is not used if Adaptive icons are not set
Steps to reproduce:1. Start a new project2. Switch to Android and go to Player Settings3. Set the Default Icon to any other custom i... Read more
[Android] Camera texture becomes slow when using Input field with Multit...
To reproduce: 1.Download and open attached "New Unity Project.zip" project.2.Go to player settings and make sure Multithreaded Rende... Read more
[Android] Application crashes when calling Application.Quit
Reproduction steps:1. Open the attached project2. Build to Android device3. App will immediately call Application.Quit()4. Android O... Read more
[Oculus] Cardboard and Oculus Virtual reality SDKs conflict when both ar...
To reproduce: 1.Download and open "repro899219.zip" project.2.Go to player settings and notice that 2 Virtual reality SDKs are selec... Read more
[GearVR] Right eye is not rendered
Reproduction steps:1) Download and open user's attached project2) Build and run "scene vr" scene on an Android device compatible wit... Read more
[Android] Linear color space causes darker scene rendering than expected
Reproduction steps:1) Download and open "901212_reproProj.zip" project2) Build and run "rp" scene on a device compatible with GearVR... Read more
[Android]Kindle Fire has distorted screen on app launch when splash scre...
Steps to reproduce:1. Open attached project2. Build and run for android-Distorted screen on start(inspect the attached image) Expect... Read more
[Android]Microphone.IsRecording returns True for all recording devices w...
Reproduction steps:1. Open the attached user's project "UnityAndroidMicrophone.zip"2. Build for Android3. In the app right side pres... Read more
[LWRP][Android] Model materials disappear, but the shadows remain on Adr...
Steps to reproduce:1. Open user attached project2. Build & Run on Android device running Adreno 630 GPU3. Observe that model mat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene