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0
votes
Duplicate

Sprites are invisible in the Layer Mask when their Mask Interaction is s...

2D

-

Aug 19, 2019

-

Version/s: 2019.2.0b1, 2019.2.1f1, 2019.3.0a1

Steps to reproduce: 1. Open user's attached project "cinemachine_test.zip" 2. Open "MilkMeter" prefab 3. In the Hierarchy window sel... Read more

0
votes
Fixed

Crash on TilemapCollider2D::PrepareShapes when enabling a broken Tilemap

2D

-

Feb 12, 2021

-

Version/s: 2019.3.0b2, 2019.4.17f1, 2020.1.0a2, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "1314326" 2. Open scene "Game" 3. In the Inspector, select "Tilemaps" > "Ground" an... Read more

7
votes
Fixed

Sprite Atlas stored hash changes when atlas is built on a different machine

2D

-

Sep 25, 2019

-

Version/s: 2018.4.9f1

To reproduce: 1) Open the attached project and scene 2) Select Atlas in the project browser 3) Change inspector to Debug, and check ... Read more

1
votes
Fixed

[2d Template] 2d Packages "Sprite" and "Tilemap Editor" is no longer inc...

2D

-

Sep 13, 2019

-

Version/s: 2019.3.0b2

[2d Template] 2d Packages "Sprite" and "Tilemap Editor" is no longer included when using 2D template Repro Steps: 1 .Create a new ... Read more

5
votes
By Design

SpriteAtlas doesn't load from Asset Bundle when reloading the scene

2D

-

Sep 05, 2019

-

Version/s: 2019.2.0b10, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project (case_1182179-Project.zip) 2. Open the scene labeled "AssetBundleLoadingTest" 3. Ente... Read more

0
votes
By Design

TileMap renderer does not consider the z value, therefore, sometimes doe...

2D

-

Sep 19, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "Tilemap.zip" and scene "test1" 2. Enter Play mode 3. In Game view, press on "Generate M... Read more

0
votes
Not Reproducible

[STW2019.3]Applying Import Settings to .jpg file throws an error: EndLay...

2D

-

Sep 24, 2019

-

Version/s: 2019.2.0a6, 2019.3.0a1, 2020.1.0a1, 2020.1.0a5

How to reproduce: 1. Open the attached TowerDefense.zip project 2. Select any .png file in the Assets-> Sprites folder 3. Go to the... Read more

0
votes
Fixed

[Universal RP] [2D Renderer] The normal mapped lighting looks wrong on f...

2D

-

Sep 25, 2019

-

Version/s: 2019.2, 2019.3.0b4

The normal mapped lighting looks wrong on flipped sprites 1. What happened The normal mapped lighting looks wrong on flipped sprit... Read more

0
votes
Fixed

[macOS] Sprites are rendered with graphical artifacts when Metal Editor ...

2D

-

Sep 16, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.9f1, 2019.1.0a1

To reproduce: 1. Download attached "TextureIssueTest Project.zip" project and open in Unity 2. Open "TextureIssueTest" scene 3. Ent... Read more

0
votes
Fixed

Objects of the SortingGroup are sorted incorrectly after instantiating n...

2D

-

Jan 25, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.1.0b3, 2021.2

Reproduction steps: 1. Open the user's attached project and SortingGroup_BrokenHierarchySorting scene 2. Enter the play mode and obs... Read more

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