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Fixed in 2019.1.X
Fixed in 2018.4.X
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2018.4.9f1
2019.1.0a1
Issue ID
1184453
Regression
No
[macOS] Sprites are rendered with graphical artifacts when Metal Editor Support is enabled
To reproduce:
1. Download attached "TextureIssueTest Project.zip" project and open in Unity
2. Open "TextureIssueTest" scene
3. Enter to Play mode
Expected results: All Sprites in Game window are rendered correctly and without any graphical artifacts
Actual results: Some Sprites in Game window are rendered with graphical artifacts
Notes:
- This issue is reproducible only on macOS
- If you reimport all Sprites, this issue disappears bu once you restart the Unity Editor, the issue comes back
- Image for Reference is attached in Comments section
- Workaround: Disable Metal Editor Support in Player Settings
Reproduced on Unity 2017.4.0f1, 2017.4.32f1, 2018.4.10f1 and 2019.1.0b1
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darrin98
Sep 04, 2024 05:12
Title: Sprites Render with Graphical Artifacts in Game Window on macOS
Description: In the "TextureIssueTest Project" on macOS, some Sprites in the Game window are rendered with graphical artifacts when entering Play mode. This issue is specific to macOS and persists across multiple Unity versions.
Reproduction Steps:
Download the attached "TextureIssueTest Project.zip" and open it in Unity.
Open the "TextureIssueTest" scene.
Enter Play mode.
Expected Results: All Sprites in the Game window should render correctly without any graphical artifacts.
Actual Results: Some Sprites in the Game window are rendered with graphical artifacts.
Notes:
This issue is reproducible only on macOS.
Reimporting all Sprites temporarily resolves the issue, but it returns after restarting the Unity Editor.
Disabling Metal Editor Support in Player Settings acts as a workaround for the issue.
Unity Versions Tested:
2017.4.0f1
2017.4.32f1
2018.4.10f1
2019.1.0b1
Workaround: Disable Metal Editor Support in Player Settings.
Attached:
"TextureIssueTest Project.zip"
Reference image showcasing the graphical artifacts.