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[Tilemap] Focus On dropdown text gets clipped when "Tilemap" option is s...
"Focus On" dropdown text gets clipped when "Tilemap" option is selected Steps to repro: 1. Create a project with 2D Template 2. Hi... Read more
[2D][Sprite Editor] Sprite is not generated from texture when user uses ...
How to reproduce: 1. Open any empty Project 2. Bring in a PNG Sprite texture, set sprite mode to multiple and apply 3. Go into Sprit... Read more
Sprite.OverrideGeometry Incorrectly overrides vertices
Steps to reproduce: 1. Download attached project 2. Open OverrideGeometryTest scene 3. Enter play mode 4. click on Perform OverrideG... Read more
[VCS] Sprite Atlas asset is checked out in Perforce after entering Play ...
How to reproduce: 1. Add the attached project ("SpriteAtlasPerforceIssue.zip") to your correct workspace folder and open it 2. Conne... Read more
[Anima2D] NullReferenceException when upgrading the package to version 1...
How to reproduce: 1. Open tester-submitted project (Anima2DRepro) 2. Navigate to the Asset Store and import the Anima 2D package (ve... Read more
[2D] Tiles overlap each other when moving mouse while Tile Palette optio...
How to reproduce: 1. Open attached "case1280833" and scene "SampleScene" 2. In the upper left menu bar select Window -> 2D -> Tile P... Read more
[Sprite Renderer]Reset is not working on Sprite
Reset is not working on Sprite Steps to Reproduce: 1. Create a new Project 2. Hierarchy > right-click > 2D > Sprite 3. Project > A... Read more
[2D] "Invalid editor window UnityEditor.FallbackEditorWindow" error is t...
"Invalid editor window UnityEditor.FallbackEditorWindow UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)" error throws upo... Read more
[SpriteEditor] Throws NullReference Exception when the editor reopened w...
"NullReferenceException:Object reference not set to an instance of an object UnityEditor.DockArea:OnEnable()" throws when editor reo... Read more
Tilemap Collider 2D is not deleted when using Tile Palette Erase Tool
How to reproduce: 1. Download and open the user's attached project 2. Open Scene "SampleScene" 3. Open Tile Palette Window 4. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened