Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2017.2.0f3
2019.2.0b5
Issue ID
1158947
Regression
No
[Tilemap] Focus On dropdown text gets clipped when "Tilemap" option is selected
"Focus On" dropdown text gets clipped when "Tilemap" option is selected
Steps to repro:
1. Create a project with 2D Template
2. Hierarchy > Create > 2D Object > Tilemap
3. Window > 2D > Tile Pallete
4. Select "Grid" GameObject in the hierarchy
5. Select "Tilemap" from "Focus On" dropdown in the Scene View
Actual Result:
"Focus On" dropdown text gets clipped when "Tilemap" option is selected
Expected Result:
"Focus On" dropdown text doesn't get clipped
Reproducible in:
2019.3.0a5, 2019.2.0b5, 2019.1.0f2, 2018.3.0f2, 2017.2.0f3
Environment:
Mac 10.14 and Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator window has a dropdown button that throws “MissingReferenceException” error on a new project when the previous project had a GameObject with an animation
- Animator State name overflows outside the visual box when the State has a long name
- UI Document file remains marked as Dirty after Undoing made changes
- Switching between UI Documents with different Canvas sizes marks the UXML file as dirty
- m_Modifications block serializes incorrectly when replacing source prefabs
Add comment