Search Issue Tracker
During Sprite Atlas Packing, Unity Editor Crashes
1. What happened Unity Editor crashed while Sprite Atlas packing was in progress.All sprites atlases are in Atlases folder and all s... Read more
2D Animation Preview Package: Animated meshed sprite with bones flickers
2D Animation Preview Package: Animated meshed sprite with bones flickers Steps to Repro: 1. download attached project (TestingProjec... Read more
[2DRenderer] Sprite disappears and reappears when playing the scene for ...
Reproduction steps:1. Open attached project (Repro Project.zip)2. Open the "Test Scene 1" scene (in /Asset/Scenes/Test Scene 1.unity... Read more
Sprite Packer does not repack Atlas when sprite meshes are changed with ...
To reproduce: 1. Download and open attached "repro913928.zip" project.2. Enable Shaded Wireframe rendering mode in Scene view.3. Ope... Read more
Image not rendering correctly in Play Mode when selected Tight Mesh Type
How to reproduce:1. Open user-submitted project (SpritePackerTest.zip)2. Open "SampleScene"3. Select "Icon_Gems"(Assets/Common/Image... Read more
Sprite Editor border "T" and "B" fields assign their values to the wrong...
How to reproduce:1. Open the attached project (SpriteBorder.zip)2. Open the Sprite Editor Window3. Inspect the "Map__16_Checker" ass... Read more
Unity editor crashes when Tile Palette window is closed
To reproduce:1. Open attached project2. Open Tile Palette window3. Close it and on appeared Fatal Error window press Quit Actual res... Read more
Unity editor crashes on WorldContactFilter2D::ShouldCollide when trying ...
How to reproduce:1. Open attached "repro_1123489" project2. Open scene "Sector Omega.unity"3. While you entering the Game mode hold ... Read more
Sprite preview looks blurred on low res sprites, even though point filte...
To reproduce: 1) Open the attached project2) Select sprite sheet in assets, check that filtering is set to point3) Now select any sl... Read more
Tile Palette order tiles in incorrect order if Spire was sliced with "Au...
Steps to reproduce:1. Open attached project2. Observe that Sprite "Tiles" is sliced using 'Automatic" option3. Open Tile Palette win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compiler IPC Exception and Editor Crash on AMD 9000-X3D CPU series
- Editor crashes in TextLib::FindIntersectingLink when hovering UITK Labels with <link> tags rendered via ATG
- Crash on mono_log_write_logfile when more than one copy of bee_backend is running
- NativeList<T>.ParallelWriter.AddNoResize() causes memory corruption when used in a [BurstCompile] IJobParallelFor on Web builds
- Realtime reflection probe changes light strength when removing light sources using URP WebGL