Search Issue Tracker
By Design
Votes
0
Found in
2017.1.1p3
Issue ID
989860
Regression
No
Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce:
1. Open the Unity Project in the Unity Editor.
2. Run the editor option Test -> Test SpriteAtlas AssetImporter.
3. Observe from the logs in the console that a NativeFormatImporter is returned for the SpriteAtlas.
Reproduced in 2017.1.0f3, 2017.1.1p3, 2018.1.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment