Search Issue Tracker
Tilemap Grid object gets deselected and prevents further painting when p...
How to reproduce:1. Open the user-submitted project ("Builder Bash Prototype.zip")2. In the Hierarchy window select the "Grid" objec... Read more
Inconsistent naming of “Renderer 2D” displayed as “Renderer2D” across UI...
Create a Unity project Go to the "Hierarchy" window Right-click and select "Rendering -> URP Decal Projector" Go to the "Inspecto... Read more
SpriteAtlasManager.atlasRequested is not listened to when entering Play ...
Reproduction steps:1. Open attached project "case_1366319"2. Open Scenes/SampleScene3. Enter Play Mode4. Wait for UI to finish loadi... Read more
The Sprite Editor doesn't show the Sprite when the Inspector is locked a...
How to reproduce:1. Open the project "case_1215581-SpriteEditor"2. Select the Sprite "Square" in Project window3. Lock the Inspector... Read more
[Tilemap] ContactFilter2D with normal angle filter works inconsistently ...
How to reproduce:1. Open attached project "ContactFilterStripped.zip" and scene "Test Scene"2. Enter Play mode3. Move the character ... Read more
[Sprite Editor] Sprite setting window overlaps the header and options wh...
Sprite setting window overlaps the header and options when the window is shrunk diagonally Steps to Repro:1. Create a new or open at... Read more
Unity freezes when previewing huge Sprite Atlas pack
How to reproduce:1. Open the attached project2. Select "Pregnant.spriteatlas" in the Project3. Press "Pack Preview" Actual result: U... Read more
[Anima2D] (IK) incompatibility with Prefab Isolation Mode - target bones...
Steps to reproduce:1. Open QA attached project2. "02 Level 01" scene and select the Mummy game object3. Play the animation and obser... Read more
Crash on memcpy when applying changes in the Bone Editor
How to reproduce:1. Open the attached project2. Select "Player_Unrigged" in Project3. Press "Sprite Editor"4. Select "Bone Editor"5.... Read more
“InvalidOperationException” and “NullReferenceException” errors are thro...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS