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[2D] Sprite isPacked returns an invalid value when switching Sprite Pack...
How to reproduce:1. Open the user-submitted project2. Go to Edit -> Project Settings -> Editor3. Change the Sprite Packer Mode... Read more
Sprites are order by their place in Hierarchy instead of their distance ...
How to reproduce:1. Open attached project "SortingGroupOrder.zip" and scene "Test"2. In Hierarchy window, select "SortingGroup" obje... Read more
Objects of the SortingGroup are sorted incorrectly after instantiating n...
Reproduction steps:1. Open the user's attached project and SortingGroup_BrokenHierarchySorting scene2. Enter the play mode and obser... Read more
[SpriteEditor] Throws NullReference Exception when the editor reopened w...
"NullReferenceException:Object reference not set to an instance of an object UnityEditor.DockArea:OnEnable()" throws when editor reo... Read more
Package manager shows displayName error in package Samples dropdown
Package manager samples display missing displayName errors even when the examples have displayNames Repro Steps:1. Open project and ... Read more
Image not rendering correctly in Play Mode when selected Tight Mesh Type
How to reproduce:1. Open user-submitted project (SpritePackerTest.zip)2. Open "SampleScene"3. Select "Icon_Gems"(Assets/Common/Image... Read more
Tiles painted in the Scene appear different in the Tile Palette
Steps to reproduce:1. Open the attached project "1057089.zip"2. Open "13 Polish and Deployment" scene3. Open Window/2D/Tile Palette4... Read more
[2D] [Sprite Editor] Unable to rename a sub-sprite in the Sprite Editor
[2D] [Sprite Editor] Unable to rename a sub-sprite in the Sprite Editor Steps to Repro: 1. open attached project2. select Assets/spi... Read more
[2D] [Sprite Editor] Custom Physics Shape for Polygon sprite primitive i...
[2D] [Sprite Editor] Custom Physics Shape for Polygon sprite primitive is a pentagon regardless of # of sides on Polygon Steps to Re... Read more
Building Legacy Sprite Atlases in batchmode with -nographics results in ...
Steps to reproduce:1. Open QA attached project2. Build the project using the "build/build.bat" (Adjust Unity.exe path to match setup... Read more
All about bugs
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