Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.3f1
Issue ID
1053047
Regression
No
[2D] Sprite isPacked returns an invalid value when switching Sprite Packing Mode
How to reproduce:
1. Open the user-submitted project
2. Go to Edit -> Project Settings -> Editor
3. Change the Sprite Packer Mode to "Always enabled" and enter the play mode
4. Observe the Console
5. Change the Sprite Packer Mode to "Disabled", enter play mode and observe the console
Expected result: isPacked returns "false" after changing the Packer Mode to "Disabled"
Actual result: isPacked returns "true"
Reproduced in: 2018.1.7f1, 2017.4.6f1, 2017.2.3p2, 2017.1.4p2
Not Reproducible in: 2018.3.0a3, 2018.2.0b9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection problems when unbaked Reflection Probes are present
- Light Explorer columns sorting arrow is too small
- Context menu actions (Collapse All, Expand All, Enable All, Disable All, Remove All, Reset All) do nothing in Volume component
- [Android] Audio volume decreases when returning to the app during screen recording
- Graphical issues are caused by GPU Occlusion Culling when using Amplify Shaders
Add comment