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SpriteAtlas cannot be loaded from an asset bundle which is built from an...
To reproduce:1. Open user's attached project2. Open and play the "Rain" scene Expected result: Sprite is imported from the asset bun... Read more
Sprite Renderer's material is projected on 3d object when object is bet...
To reproduce:1. Open user's project "Minimal Project - Sprite Mask bug"2. Move the mesh object in Z axis in such way it would be pla... Read more
Standard Assets/Utility/AlphaButtonClickMask.cs does not work with Sprit...
Steps to reproduce:1. Open attached project "SpriteRaycastIssue.zip"2. Open Test Scene3. Enter Play mode4. Try clicking the button (... Read more
Editor crashes when entering/exiting play mode with a high number of Til...
Steps to reproduce:1. Open attached "CrashRepro.zip" Unity project2. Enter "test" scene3. Enter play mode-- Unity crashes (if not, e... Read more
Sprite 2D physicsShape is not set until 'Edit Physics Shape' tab is open...
To reproduce: 1. Open Project2. Set Sprite's MeshType to FullRect3. Drag sprite into scene4. Add PolygonCollider2D5. Notice the Poly... Read more
[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which ...
[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which is disabled in sceneview Palette window's Active Tilemap sti... Read more
Tilemap and Tile Palette are broken when updating the project
How to reproduce:1. Open the attached project2. Observe the "tilemap_test" scene3. Open Tile Palette (top window -> Window -> ... Read more
Image not rendering correctly in Play Mode when selected Tight Mesh Type
How to reproduce:1. Open user-submitted project (SpritePackerTest.zip)2. Open "SampleScene"3. Select "Icon_Gems"(Assets/Common/Image... Read more
Sprite borders are not copied when duplicating SpriteRect
To reproduce:1. Create a new project, import any sprite sheet2. Open sprite editor3. Add SpriteRect, set border values to >04. Du... Read more
Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce:1. Open the Unity Project in the Unity Editor.2. Run the editor option Test -> Test SpriteAtlas AssetImporter.3. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open