Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.3.0f3
Issue ID
980383
Regression
No
Sprite borders are not copied when duplicating SpriteRect
To reproduce:
1. Create a new project, import any sprite sheet
2. Open sprite editor
3. Add SpriteRect, set border values to >0
4. Duplicate SpriteRect
Expected: SpriteRect and all its values will be duplicated
Actual: border values are not copied
Reproduced on: 5.6.1p1, 2017.1.3f1, 2017.2.1p2, 2017.3.0p3, 2018.1.0b4, 2018.2.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse looping to the other side of the screen when dragging tabs after clicking on the Scene view window
- Editor Window contents are not visible when opening it up
- Gamma bleeding and banding when low light baked in VR scene
- A WebGL build with complex shaders has a performance drop when tapping the screen
- No MipMaps are created when using "UnityWebRequestTexture.GetTexture"
Add comment