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Fixed in 2021.2.X
Votes
0
Found in
2020.3.3f1
Issue ID
1327021
Regression
No
[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which is disabled in sceneview
[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which is disabled in sceneview
Palette window's Active Tilemap still shows Tilemap which is disabled in sceneview
Also applies to Grid when it is disabled
Repro steps:
- Click on Tilemap object in SampleScene
- Observe Active Tilemap in palette window shows "Tilemap" selection
- Use Brush tool and attempt to paint in Tilemap object
- Enable Tilemap and observe tiles are painted even when Tilemap is disabled
Expected result: Active Tilemap should show Nothing if all tilemaps in scene is disabled
Actual result: Active Tilemap still shows the last tilemap to be disabled
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Resolution Note (fix version 2021.2):
A fix for this issue will be available on Unity 2021.2.0a15 and above