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0
votes
Fixed

[2D] Grid view in Scene for Hexagonal Tilemap is broken in 3D mode on MacOS

2D

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Feb 07, 2019

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Version/s: 2019.1.0a13, 2019.1.0b3

Grid View in the scene is distorted for Hexagonal Tilemap when the editor is in 3D mode on MacOS Steps to Reproduce: 1. Create a ne... Read more

2
votes
Fixed

Current scene is not dirtied, other scenes are not updated when rearrang...

2D

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May 29, 2020

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Version/s: 2018.4, 2019.3.7f1, 2020.2

Reproduction steps: 1. Open attached project "SortingLayerUpdate.zip" and create a new scene 2. In Project window, select "Prefab" 3... Read more

0
votes
Fixed

Memory access violation crash when slicing sprites

2D

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Jul 14, 2020

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Version/s: 2019.3, 2019.3.9f1

Reproduction steps according to the user: 1. Open user's attached project 2. From the project window, select "texturas_esferas" and ... Read more

0
votes
Not Reproducible

Tick indicating active tilemap in Tile Palette does not update

2D

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Aug 08, 2017

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Version/s: 2017.2.0b6

Tick indicating active tilemap in Tile Palette does not update 1. Open attached project, open scene "1" 2. Window > Tile Palette 3.... Read more

3
votes
Fixed

Incorrect color calculation in linear color space using sprites packed w...

2D

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Jul 19, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open user-supplied project 2. Load scene "scene" 3. Hit play and observe the Game View Expected result: Both I... Read more

0
votes
Duplicate

Changes to Grid Objects with a brush are discarded on entering Play Mode...

2D

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Jul 20, 2017

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Version/s: 2017.2.0b3

Reproduction steps: 1. Open "MinimalReproProject" 2. Open the "Main" Scene 3. "Window" -> "Tile Palette" 4. Select "Wall Brush" ins... Read more

0
votes
By Design

Changing Brush color and selecting a Grid Object, changes its color to t...

2D

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Jul 21, 2017

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Version/s: 2017.3.0a1

Reproduction steps: 1. Open "MinimalReproProject" 2. Open the "Main" Scene 3. "Window" -> "Tile Palette" 4. Select "Wall Brush" ins... Read more

0
votes
Won't Fix

[2D Path] Box selection for objects inheriting GenericScriptablePath is ...

2D

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Sep 22, 2020

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Version/s: 2019.3.9f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Repro_906066" 2. Open the "ReproPath" Scene 3. Select the "SumpLargePipe" game... Read more

1
votes
Fixed

Material and Sorting Layer fields of Sprite Renderer Component do not sh...

2D

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Dec 13, 2018

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Version/s: 2018.3.0a6, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user's project and scene "SampleScene" 2. Select "GameObject (all modified)" from the Hierarchy Window... Read more

0
votes
Fixed

Tilemap Editor throws NullReferenceException when adding a reference to ...

2D

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Dec 14, 2017

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Version/s: 2017.3.0b11, 2017.3.0f2

How to reproduce: 1. Open Unity 2. Load tester-submitted project 3. Find "A3" Assembly definition in "A3" folder 4. If a reference t... Read more

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