Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
1
Found in
2021.2
2021.2.7f1
Issue ID
1389416
Regression
No
[2D][Tilemap] Handle has already been released error.
[2D][Tilemap] Handle has already been released error.
When playing the game, following error spawns occationally:
The Handle has already been released.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle:Release (Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle)
UnityEngine.Tilemaps.ITilemap:Finalize ()
Repro steps:
- Load GameContext scene
- Play the game
- Wait for the game to load to the main menu
- Start a new game.
- Above error message spawns during initial new game loading sequence.
Expected result: Tilemap handle error message does not appear during playmode
Expected result: Tilemap handle error message appears during playmode
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version 2022.1):
Fix for this issue available on Unity 2022.1.2f1 and above