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[2D] SortingGroup does not apply the sorting changes to its children whe...
To reproduce: 1. Download attached project "BugTestSortingGroup.zip" and open in Unity 2. Open "BugTest" scene 3. Enter Play mode N... Read more
Newly controlled scenes will have point light instead of directional eve...
To repro: 1. Create new 2D project 2. Go to Edit > Project settings > Editor 3. Change project to 3D 4. Create new scene 5. Notice d... Read more
Sprite shader can't change parameter in inspector
To reproduce: 1. Open attached project 2. Open test scene 3. Select Button_template object in hierarchy 4. Change tiling values in ... Read more
Switching between iOS and Standalone platforms, create error message in ...
Switching between iOS and Standalone platforms, create the following error messages in Console: "width == 1 && height == 1 && level... Read more
[SpriteEditor] Multiple sprites aren't sliced correctly when sprites are...
To reproduce: 1. Open attached project 2. Open test scene 3. Open scene view 4. Select player 5. Move player up or down 6. Notic... Read more
Sprites displayed incorrectly when unparenting a GameObject with a disab...
Reproduction steps: 1. Open the user's attached project ("SortingLayerBug.zip") 2. Open "BugScene" 3. Enter Play mode 4. Press "l" o... Read more
Sprite Packer logs are unnecessarily showing for each asset bundle building
https://unity.slack.com/archives/C06TQE31T/p1512489721000065 https://unity.slack.com/archives/C06TQE31T/p1512489857000593 Basically... Read more
[2D] [Tilemap] Grey shading in Scene view for Tilemap Focus On persists ...
Grey shading in Scene view for Tilemap Focus On persists even after a Tilemap Grid is deleted Steps to Repro: 1. create a new Tile... Read more
Moving Tiles with the Tilemap causes the selected tiles to disappear
When starting a move with the tilemap, the tiles disappear initially before reappearing after being moved slightly. To repro: 1. Do... Read more
[2D][Tilemap][Hexagon] Sort Order on tilemap renderer seem to cause some...
1. What happened [2D][Tilemap][Hexagon] Sort Order on tilemap renderer seem to cause some Hexagon tiles to not overlap properly 2. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow