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[SpriteEditor] Multiple sprites aren't sliced correctly when sprites are very close to each other



To reproduce:
1. Open attached project
2. Open test scene
3. Open scene view
4. Select player
5. Move player up or down
6. Notice that lines appear on the top and under the bottom of the sprite

Comments (2)

  1. 04eea23d250a87f075495085ee23aba6?d=mm


    Mar 16, 2018 21:09

    Is there a reason why this is not fixed? I mean sorry but this is really nasty especially for detailed 2d games?

  2. 7ade8068c38ace9b3c86c058e48fa21f?d=mm

    hendri halim

    May 31, 2015 08:02

    Sprite Cropped in unity offset 1 ~ 1,5 pixel

    so when multiple sprite on 1 png file always show next sprite that very close to each other

    even unity 5.0.1 have same problem

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