Search Issue Tracker

1
votes
Fixed

Platform Effector 2D Component's disabled "Use Side Friction" property d...

2D

-

May 26, 2022

-

Version/s: 2021.3.3f1, 2022.1.1f1, 2022.2.0a13

Reproduction steps:1. Open the attached project2. Open the "SampleScene.unity" Scene located in "/Assets/Scenes/" in the Project win... Read more

0
votes
Fix In Review

Layer names in the Light Batching Debugger window do no update unless th...

2D

-

Mar 04, 2026

-

Version/s: 6000.0.70f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Light Batching Debugger window (Window > ... Read more

1
votes
Fixed

[URP][2D] Shadow disappears even though light is in range of the sprite ...

2D

-

Nov 11, 2022

-

Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b15, 2023.1.0a17, 2023.2.0a1

Steps to reproduce:1. Open the “ShadowCaster2DBug” project2. Open “SampleScene” scene4. If needed, enable Shadow component Strength ... Read more

3
votes
Fixed

[Backport] [Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtil...

2D

-

Jun 24, 2022

-

Version/s: 2020.3.2f1, 2021.3.0f1

How to reproduce:1. Open the attached project2. In the top toolbar, select Test -> Pack Atlases Expected result: Atlases are pack... Read more

0
votes
Fixed

Freeform Light2D lighting is incorrect when moving around nodes

2D

-

Jul 21, 2022

-

Version/s: 2021.3.4f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene, located in /Assets/Scenes folder in the Project ... Read more

2
votes
Fixed

Light 2D doesn't cast shadows when "Shadow Intensity Enable" is enabled ...

2D

-

May 27, 2022

-

Version/s: 2021.2.13f1, 2022.1.0b9, 2022.2.0b2

How to reproduce:1. Open the user's attached project "UdcJam20Escape.zip"2. Open the "SampleScene" Scene3. Enter the Inspector's Deb... Read more

0
votes
Fixed

A warning is not shown about Tilemap's normal map texture being bigger t...

2D

-

Aug 04, 2022

-

Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

Reproduction steps: Open the user attached project Open the “SampleScene” scene Observe the Game view, tilemap has a normal map effe... Read more

1
votes
Fixed

Tilemap Gizmo displayed at the wrong height when "Z Position" is set to ...

2D

-

Aug 30, 2022

-

Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a9

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Scenes/MenuScene.unity”3. In the Hierarchy window, click “... Read more

0
votes
Fixed

Stencil broken when rendering sprites with GPU instancing on

2D

-

Sep 23, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a12

Reproduction steps:1. Open the “IN17478_SpriteInstancing“ project2. Open the “Main” scene3. Observe the arrow sprites in the Game vi... Read more

2
votes
Active

Shadows from Light2D do not change when Volumetric Shadow Strength is to...

2D

-

Mar 03, 2026

-

Version/s: 6000.0.70f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a2

How to reproduce:1. Open the attached project “IN-136022”2. Open the “SampleScene”3. In the Hierarchy, select the “Light 2D” GameObj... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.