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Platform Effector 2D Component's disabled "Use Side Friction" property d...
Reproduction steps:1. Open the attached project2. Open the "SampleScene.unity" Scene located in "/Assets/Scenes/" in the Project win... Read more
Parametric Light Upgrade doesn't dirty Scene so upgrade might not be saved.
Parametric lights can be upgraded in 2021.1 and newer. However the upgrade doesn't dirty the scene. If nothing else has changed savi... Read more
2D Tilemap Editor folder contains broken documentation links
Repo steps: Open 2D Unity scene Navigate to "packages" folder in the project menu 2D Tile map Editor > Editor Choose any script a... Read more
Tilemap Gizmo displayed at the wrong height when "Z Position" is set to ...
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Scenes/MenuScene.unity”3. In the Hierarchy window, click “... Read more
Sprite Meta File Is Different When Checking Read/Write Property
Reproduction steps: Open the attached project “SpriteMetaDiffOnPreprocess” In the project window go to Assets > Atlas > PetIco... Read more
Animation is played on a loop even though "TileAnimationFlags.LoopOnce" ...
Reproduction steps:1. Open project “LoopingTest”2. Open scene “SampleScene”3. Make sure the Inspector window is open4. Enter Play mo... Read more
Post Processing does not work when Motion Blur and Depth of Field effect...
Reproduction steps:1. Open the attached “Test Project” project2. Open “Scenes/SampleScene” Scene3. Select “Volume” GO in the Hierarc... Read more
Tile Palette takes significantly longer to open when opening for the fir...
Reproduction steps:1. Open the “TilePaletteLoad“ project2. If Tile Palette is open, close it and reopen the project3. Open Tile Pale... Read more
[macOS] Resetting size of the Tile Palette Brush Pick overlay expands th...
How to reproduce:1. Open any project2. Open Tile Palette Window3. Toggle Tile Palette Brush Pick overlay4. Expand the overlay if Col... Read more
Overlay Camera renders Post-processing Effects when "Post Processing" se...
Reproduction steps:1. Open the attached "1409078.zip" project2. Open the "SampleScene" Scene3. See that the "Overlay Camera" GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size