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Fixed

Fixed in 2020.3.43f1, 2021.3.16f1, 2022.2.0b15, 2023.1.0a18

Votes

0

Found in

2020.3.40f1

2021.3.11f1

2022.1.17f1

2022.2.0b8

2023.1.0a12

Issue ID

UUM-15295

Regression

No

Stencil broken when rendering sprites with GPU instancing on

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Reproduction steps:
1. Open the “IN17478_SpriteInstancing“ project
2. Open the “Main” scene
3. Observe the arrow sprites in the Game view

Expected result: The sprites are clipped by the grey background sprite using the stencil
Actual result: The sprites are not clipped

Reproduced in: 2020.3.40f1, 2021.3.11f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a12

Reproduced using: macOS Monterey 12.0.1 (Intel), Windows 10

Notes:
1. Expected result can be seen when “Enable GPU Instancing” is disabled for “SpriteMat” material
2. Also reproduced in Player

  1. Resolution Note (fix version 2023.1.0a18):

    Fixed case where Stencil is broken when rendering sprites with GPU instancing on
    This fix will be available on Unity 2023.1.0a18 and above

  2. Resolution Note (fix version 2022.2.0b15):

    Fix broken stencil when rendering sprites with GPU instancing on
    This is available on Unity 2022.2.0b15 and above

  3. Resolution Note (fix version 2021.3.16f1):

    Fixed in 2021.3.16f1

  4. Resolution Note (fix version 2020.3.43f1):

    Fixed in 2020.3.43f1

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