Search Issue Tracker
Fixed
Fixed in 2020.3.40f1, 2021.3.10f1
Votes
3
Found in
2020.3.2f1
2021.3.0f1
Issue ID
UUM-6965
Regression
No
[Backport] [Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtility.PackAtlases
How to reproduce:
1. Open the attached project
2. In the top toolbar, select Test -> Pack Atlases
Expected result: Atlases are packed
Actual result: Editor crashes
Reproducible with: 2019.4.29f1, 2020.3.15f1, 2021.1.16f1, 2021.2.0b6, 2022.1.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiling builds created on older versions cause samples to be colored green when using a Profiler from newer versions
- Sprite Editor unsaved changes get reverted when Script Recompilation finishes
- The position/width/alignment of other GUILayout elements is changed when calling EditorGUILayout.Foldout within a GUILayout.BeginArea
- Visual Scripting namespace is empty when using the "Runner Game" template
- Light direction changes when changing "Light Anchor" component's "Distance" property
Resolution Note (fix version 2021.3.10f1):
Fixed in: 2021.3.10f1
Resolution Note (fix version 2020.3.40f1):
Fixed in: 2020.3.40f1