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[WebGL] "SharedArrayBuffer will require cross-origin isolation as of M91...
How to reproduce: 1. Create a new project using the default 3D template 2. Make a WebGL build 3. Open the built Player on Chrome 4. ... Read more
Editor crashes when loading a mesh asset with 'Mesh Compression' from an...
The crash happens if there's both an asset with 'Mesh Compression' enabled, and any other asset Steps to reproduce: 1. Download and... Read more
GameObject's colors are rendered differently in the iOS build compared t...
How to reproduce: 1. Open the attached project "Testdawn.zip" 2. Go to the Build Settings (FIle>Build Settings) 3. Select iOS and bu... Read more
[URP] Decal Projector renders stretched out decal material
Reproduction steps: 1. Download and open the attached "FlokyDecalTest.zip" project 2. Open the "TestScene" scene 3. Observe the "Dec... Read more
[Android] Build fails with Error "A failure occurred while executing com...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to Andro... Read more
"Curl error 6: Could not resolve host: config.uca.cloud.unity3d.com" err...
How to reproduce: 1. Make sure that you do not have internet connection 2. Create a new project Expected result: Newly created proj... Read more
[iOS][OpenGLES2] Getting "Internal error, unrecognized message" when bui...
To reproduce: 1. Create a new project 2. Add a 3D Cube to a scene 3. Build for iOS 4. Observe errors in the console : "Shader compil... Read more
Memory leak when using .NET sockets
Reproduction steps: 1. Open the attached “BugRepro” project 2. Build and Run the project (File > Build and Run) 3. Open the “Task... Read more
SDF Baking causes memory to be allocated that isn't deallocated when in ...
How to reproduce: 1. Open the user attached "SDF Bake Bug.zip" project 2. Enter Play Mode 3. Open the Activity Monitor 4. Open t... Read more
Consonants and vowels are separated in Input Field when typing in Korean...
How to reproduce: 1. Open the attached project "My project (45661).zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open File>Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Player hangs when unloading a scene using the UnloadUnusedAssets() method
- [iOS] Too many texture parameters error is thrown when running on devices that support the number of parameters
- [MacOS] Trying to pick a Colour from full-screen window breaks Colour Picker Tool functionality
- WebGL Player hangs on first frame when "Autoconnect Profiler" is enabled and large amount of Profiler data is buffered before the first frame
- HDR color values set with MaterialPropertBlock.SetColor are incorrect when using Linear Color Space