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19
votes
Fixed

Enter key is not registered when using WasPressedThisFrame with Input Sy...

Package: Input System

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Sep 26, 2021

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Version/s: 1.1.1

How to reproduce: 1. Open project "InputIssue.zip" 2. Enter the Play Mode 3. Focus the Game window 4. Press the "Enter" key Expecte... Read more

19
votes
Fixed

SRP Batcher not working with OpenGL APIs when the project is built

OpenGL

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Apr 22, 2021

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Version/s: 2019.4.24f1, 2020.3.2f1, 2021.1.1f1, 2021.2.0a10

How to reproduce: 1. Open the attached "SRPBatcherBenchmark3" project 2. Open the "scene_lwbench1" Scene 3. Open the Build Settings ... Read more

19
votes
Fixed

"trial version" watermark visible on builds using non-trial licenses

Build Pipeline

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Jan 27, 2020

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Version/s: 2020.1.0a19, 2020.1.0a20

How to reproduce: 1. In the hub activate a "Personal" license 2. Create a new project 3. Build and run the project (File > Build And... Read more

36
votes
In Progress

[Quest2][Vulkan] ReadPixel has Black artifacts when the image is generated

--

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Aug 30, 2022

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Version/s: 2020.3.39f1

Reproduction steps: 1. Extract “unity-bug.zip” and open it in the Editor 2. Build and run on Quest device 3. Open File Explorer a... Read more

22
votes
Fixed

The 'Mute' transition flag in the Sub-State Machine gets ignored after s...

Animation

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Oct 05, 2020

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Version/s: 2018.4, 2020.2.0b5, 2021.1

How to reproduce: 1. Open the attached '1282801.zip' project and open the 'Test' Scene 2. Open the Animator window ( Window > Animat... Read more

12
votes
Fixed

Throwing exception in async method in start spams console, does not stop...

Scripting

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Feb 11, 2019

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Version/s: 2017.2.0f3, 2018.3.3f1, 2019.1.0a11, 2019.2.0a1

To reproduce: 1. Open the attached project 2. Play the SampleScene Expected: Only a single exception is thrown Actual: Exceptions s... Read more

18
votes
Fixed

[Android][IL2CPP] App crashes on 2019.1.0a12 and up on launch if old IL2...

Mobile

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Jul 18, 2019

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Version/s: 2019.1.0a12, 2019.1.10f1, 2019.2, 2019.3

Reproduction steps: 1. Create a New Project in 2019.1.0a11 or below 2. Set the "Platform" to "Android", "Package Name" to "com.Case.... Read more

15
votes
By Design

Graphics.Blit will not apply the Material over the whole GameObject when...

Package: SRP HD Template

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Aug 03, 2020

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Version/s: 10.0.0-preview.27

How to reproduce: 1. Open the user's attached "Bugreport-Graphics.Blit" project 2. Open the "Scene" Scene 3. In the Hierarchy select... Read more

15
votes
Fixed

[LWRP] Camera with target render texture does not respect transparent ba...

Package: Scriptable Render Pipeline Lightweight

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May 20, 2019

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Version/s: 5.7.2

How to reproduce: 1. Open attached project "TransparentRenderTexture.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the... Read more

15
votes
Duplicate

White borders appear around a texture when Post Processing is unchecked ...

Metal

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Nov 11, 2021

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Version/s: 2020.3.22f1, 2021.1.28f1, 2021.2.1f1, 2022.1.0a13

How to reproduce: 1. Open project "bug1.zip" 2. In the Hierarchy window select "Main Camera" and look if the "Post Processing" is un... Read more

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