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[macOS] Crash in -[CocoaMainMenu validateMenuItem:] when using the Help ...
How to reproduce: 1. Create a new Unity project 2. Build the empty SampleScene 3. Once the build is complete refocus the Editor 4. S... Read more
[Memory Profiler] Tabs heading is started with small letters in the Tabl...
Tabs heading is started with small letters in the Table of the Raw Data Steps to Repro: 1. Open a new Project 2. Install Memory Pro... Read more
Animated Tiles in Tilemap lose collision when their tilemap is disabled ...
Reproduction steps: 1. Open attached project "AnimatedTile.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Hierarchy window, s... Read more
[iOS][Metal] Shader compilation error when using half3[]
How to reproduce: 1. Open the attached 01_Project.zip project 2. Build for iOS and deploy the Xcode to the device Expected: The cu... Read more
[Editor] Adding a Scene Additively to Untitled Scene via Scene Template ...
Adding a New Scene Additively from Scene Template Window while having unsaved scenes in the Hierarchy doesn't prompt with a Save Sce... Read more
Physics2D.CapsuleCastNonAlloc doesn't return results on the right side w...
How to reproduce: 1. Open user's attached "CapsuleTest" project 2. Open the "SampleScene" scene Expected result: Red crosses (Rayca... Read more
[IMGUI] Delay text and Setting arrow icons are clipped in Simulator Prov...
Delay text and Setting arrow icons are clipped in Simulator Provider Settings in Adaptive settings. Steps to repro: 1. Create a new... Read more
[Universal RP] Materials are not updated when upgrating project to later...
How to reproduce: 1. Open the attached project 2. Observe "ExampleScene-Player" and "ExampleScene-Sprites" scenes 3. Close the proje... Read more
[2D] Secondary Textures window flickers when vertical scroll bar buttons...
In Sprite Editor window Secondary Texture window flickers on selecting LINE DOWN and LINE UP buttons from the vertical scroll bar of... Read more
[IMGUI] AdaptivePerformanceGeneralSettings asset does not refresh on res...
-AdaptivePerformanceGeneralSettings asset does not refresh on resetting. -Workaround: On moving the mouse cursor on the project sett... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are not generated when using Fallback Sprite Assets
- Spot light with high Outer Spot Angle produces artefacts/clipping when using the Forward+ Rendering Path
- NullReferenceException is thrown when selecting a Diffusion Profile
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings