Search Issue Tracker
[WP8.1] Serialization Weaver issue, failed to resolve a plugin assembly
To reproduce: 1. Build attached project 2. Notice exception in console Read more
[PropertyDrawer.OnGUI] In OnGUI SerializedProperty.type returns Generic ...
Reproduction steps: 1. Open attached project "PropertyDrawerType" 2. Open scene "Test" 3. Select GameObject "Demo" 4. In the Inspec... Read more
Bad pose on FBX import (specific file)
Bad pose on FBX import (specific file) 1. What happened Importing this specific file results in a bad pose and in consequence a bad... Read more
[iOS7] Unity does not stay in landscape in the iOS task switcher
How to reproduce: 1. Open attached project 2. Build to iOS and run 3. Open the task switcher by double clicking the home button, wh... Read more
Selecting multiple objects with sprite renderer overwrites all of their ...
To reproduce: 1.Create new project, import attached package. 2.Open "repro" scene, notice that there are 3 objects with sprite rende... Read more
Pressing TAB key does not navigate between input controls
How to reproduce: 1. Create a new project 2. Create two InputFields in Hierarchy 3. Click Inspector -> Input Field -> Visualize but... Read more
Disabled mask still disables mouse events outside the mask
Repro steps: 1) Open attached project and scene 'Demonstration' 2) Click on Canvas -> Mask and notice Mask component is disabled 3) ... Read more
[WSA] The resolution of the app doesn't take the display settings correctly
Reproducible on 4.6, 5.1 versions; Attached repro screenshots; Repro steps: 1. Open project "ResolutionBug.zip"; 2. Build to WSA a... Read more
[ReflectionProbes] Scene normals are flipped when Water Mode is set to R...
Steps to reproduce: 1. Open attached project 2. Open scene "Assets/Test" 3. Select "Reflection Probe" in hierarchy and bake it. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selector gets stuck in UI if scroll is used while dragging
- Created asset is placed in a new folder when creating a new folder and instantly creating an asset by clicking somewhere else
- Selecting and deleting transition in Animator does not add to Undo History when animation is previewed in Inspector
- GameObjects remain static when updating constraints of PhysicsJoint with "Enable Sleeping" selected in Havok Physics Configuration
- [iOS] Touch input is not clocked and UI is unresponsive when the application is paused mid-drag without lifting the finger