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Fixed in 6000.0.27f1
Fixed in 6000.0.X, 6000.1.X, 7000.0.0a10, future release
Votes
0
Found in
6000.0.24f1
6000.1.0a2
Issue ID
UUM-85568
Regression
No
Sprites are not generated when using Fallback Sprite Assets
Reproduction steps:
1. Open the attached “BugRepro” project
** 1.5 ** In Scene Bug Text Settings > Default Sprite Asset: Assign GlobalIcons32IconsBoard
2. Open the “Assets/Scenes/SampleBugScene.unity” Scene
3. Enter the Play Mode
4. Observe the Game view
Expected result: Sprites are generated
Actual result: Sprites are not generated
Reproducible with: 2021.3.44f1, 2022.3.51f1, 6000.0.24f1, 6000.1.0a2
Reproducible on: Windows 11
Not reproducible on: No other environment tested
More details here: [https://discussions.unity.com/t/sprite-in-text-error-when-default-sprite-asset-of-panel-text-settings-have-one-or-more-fallback-sprite-assets/1532117/5]
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Resolution Note (fix version 6000.0.27f1):
Hi, a sprite asset needs to be assigned in order for this feature to work. You can assign it in the Panel Text Settings, under Default Sprite Asset
Resolution Note (fix version future release):
Fixed sprite asset fallbacks not working on a job.
Resolution Note (fix version 7000.0.0a10):
Hi, a sprite asset needs to be assigned in order for this feature to work. You can assign it in the Panel Text Settings, under Default Sprite Asset
Resolution Note (fix version 6000.1):
Fixed sprite asset fallbacks not working on a job.
Resolution Note (fix version 6000.0):
Fixed sprite asset fallbacks not working on a job.