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Fixed
Fixed in 6000.0.48f1, 6000.1.1f1, 6000.2.0a8
Votes
0
Found in
2021.3.45f1
2022.3.51f1
6000.0.25f1
6000.1.0a2
6000.2.0a1
Issue ID
UUM-85513
Regression
No
Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings
Reproduction steps:
1. Open the attached “repro_IN-87131“ project
2, Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Connect the Editor to a cache server (for example, using Unity Accelerator)
4. Make sure that the “Upload“ parameter is disabled in the “Cache Server” section (“Edit → Project Settings… → Cache Server (project specific) → Upload“)
5. Open the “Assets/TestShader.shader“ Shader file
6. Edit something in the code (for example, add a comment)
7. Open the “C:\Users\<username>\AppData\Local\Unity\Editor\Editor.log“ file
Expected result: No uploads are registered in the “Editor.log“
Actual result: “ShaderCacheRemote uploaded key <…>“ is printed in the “Editor.log“ file although the “Upload“ parameter is disabled
Reproducible with: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.0.0a2
Reproducible on: macOS 14.6.1 (reporter’s device), Windows 10 (22H2)
Not reproducible on: No other environments tested
Comments (1)
-
hackson023
Oct 25, 2024 06:20
I really appreciate this share—it’s very helpful and exactly what I needed. Thank you for taking the time to put this together, Water Services!
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Resolution Note (fix version 6000.2.0a8):
Accelerator caching of Shader cache artifacts now respects EditorSettings for Accelerator enabling upload and download.