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0
votes
Fixed

[iOS] 'IOException: Failed to Move File' when building to a different dr...

iOS

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May 29, 2015

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Version/s: 5.1.0f2

To Reproduce: 1. Build an empty project to some other drive the project is on (external drive or different partition). 2. Observe t... Read more

0
votes
Not Reproducible

Player's setting DefaultIsFullScreen = false not working

Deployment Management

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Jun 08, 2015

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Version/s: 5.0.2f1

1. Create new project. 2. Go to player settings, set "Default Is Full Screen" to false and "Display Resolution Dialog" to disabled. ... Read more

0
votes
Fixed

[iOS] "Launch screen type" cannot be changed

iOS

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Jun 09, 2015

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Version/s: 5.1.0f2

To Reproduce: 1. Open 'Player Settings / Splash IMage' 2. Try changing 'Launch Screen type' to any other value than 'Default' Read more

0
votes
Fixed

Reflection probes multi selection overrides cubemap

Inspector Functionality

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Jun 08, 2015

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Version/s: 5.0.0f4

1. Open attached project's scene "Reflection bug" 2. Select each reflection probe individually and see that "Reflection Probe 1" and... Read more

0
votes
Fixed

Inspector view can be covered with raw image preview content

UI

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Apr 04, 2015

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Version/s: 5.0.0f4

Reproducible with 4.6.6, 5.0.0f4, 5.0.3f1, 5.1.0f3; Repro gif: http://gyazo.com/6c10832405dad547678ffb805e6ceb9f Repro steps: 1. c... Read more

0
votes
Fixed

Pressing 'backspace' on a WebGL build will crash the app in chrome & opera

WebGL

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May 29, 2015

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Version/s: 5.1.0f2

-e: see title -repro: --Create New Unity 5.1.0f2 project & empty scene --Build and run as WebGL --Copy t <http://localhost:50380/>h... Read more

0
votes
Fixed

[IL2CPP] Modifying non primitive value types from native code doesn't work

IL2CPP

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Jun 09, 2015

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Version/s: 4.6.5f1

To Reproduce: 1. Build and run using il2cpp, you can see the array of vector3 are zero in the output; 2. Build and run using mono, ... Read more

0
votes
Fixed

Crash with Transition Interruption

Animation

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Jun 09, 2015

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Version/s: 5.2.0a1

Read more

0
votes
Fixed
0
votes
Duplicate

Physics2D.BoxCastAll not working in Unity 5.1

Physics2D

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Jun 09, 2015

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Version/s: 5.0.2f1

Steps to reproduce: 1. Open attached project's scene "TestScene" with Unity 5.0. 2. Enter play mode - all four boxes are detected. 3... Read more

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