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[Project Browser] Assets are not imported again when reimported from pro...
Assets are not imported again when reimported from project browser Steps to Reproduce: 1. Create a new project. 2. Window > Asset ... Read more
The Path to the previously selected Asset is copied when using "Copy Pat...
How to reproduce: 1. Open the attached "19.3 Packages.zip" Project 2. Make sure "One Column Layout" is selected int he Project View ... Read more
[Oculus] Standalone build crashes when HMD USB cable is unplugged during...
Standalone build crashes when HMD HDMI cable is unplugged Steps to Reproduce 1. Open attached project 2. Add Player Settings > XR ... Read more
Save button in Hub General Preferences leaves its designated area when w...
Repro steps: 1. Open General Preferences in Unity Hub 2. Reduce the height of the Hub window as much, as possible Expected results:... Read more
UIElements layout does not match IMGUI
How to reproduce: 1. Open attached project ("1182513R.zip") 2. Open Bug Report window (Window->BUG REPORT ====) 3. Click on IMGUI Bu... Read more
[HDRP] Assigning incorrect files to Chromatic Aberration will break rend...
Reproduction steps: 1) Open any HDRP project 2) Add Chromatic Aberration to your Volume 3) Assign attached file to Spectral Lut spo... Read more
[LWRP][MacOS] Game View is overlayed by background color when Background...
How to reproduce: 1. Create a new LWRP project 2. Right-click mouse in Project Browser > Create > Rendering > Lightweight Render Pi... Read more
Physics.SphereCast(origin, radius, direction, out hitInfo, layerMask) ig...
How to reproduce: 1. Open the "Physics_Test.zip" project 2. Open the "Physics.unity" scene 3. Enter Play Mode 4. Check the Console ... Read more
[Profiler] Profiler reopens a blank window with errors when audio frame ...
Profiler reopens a blank window with ArgumentNullException errors when audio frame data is selected at the time of closing it. Step... Read more
Physics2D.CircleCast(origin, radius, direction, layerMask) ignores the l...
How to reproduce: 1. Open the "Physics_Test.zip" project 2. Open the "Physics2D.unity" scene 3. Enter Play Mode 4. Check the Console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window