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Visual Effect Graph NullReferenceException is thrown when AssetDatabase....
How to reproduce: 1. Open attached project "2019.3.0f1.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Console window E... Read more
Generic UnityEvent field throws "type is not a enum value" when changing...
Steps to reproduce: 1. Open the provided project "case_1201281-Sandbox-Unity.zip" 2. In the Hierarchy window select "GameObject" Gam... Read more
[Performance Regression] Test: GraphViewTests.GraphViewSelectionTests.Ad...
The Editor test: GraphViewTests.GraphViewSelectionTests.AddToSelection(100) significantly slower in 2019.3 than 2019.2 or 18.4 It ... Read more
Editor crashes when invalid data is passed into UnityWebRequestTexture.G...
Steps to reproduce: 1. Open the attached project ("1202451.zip") 2. Open SampleScene 3. Enter Play mode 4. Make sure "Error Pause" i... Read more
[URP] Distortion outputs do not work in URP
Repro steps: 1. Create a new VFX 2. Attach a Distortion output 3. Console error appears that the distortion template cannot be foun... Read more
[XR][Oculus Quest] Game View is offset in each eye when loading assets f...
Repro steps: 1. Open attached project 2. Build and run on Oculus Quest Actual: The game view is black or distorted Reproducible ... Read more
Remote Config window lags and Console errors appear when a new float typ...
Steps to reproduce: 1. Open the attached "WarriorProject" project 2. In the toolbar, press "Window", then "General", then "Services"... Read more
[Performance Regression] Prefab PerformanceTest: MeasureSaveTimeForPrefa...
The PrefabSaveTests test: Test: MeasureSaveTimeForPrefab(20,1,1,1000) is significantly slower in 2019.3 than 2019.2 or 18.4 It loo... Read more
[UWP] .targets and .vcxitems are imported in the wrong order in the gene...
How to reproduce: 1. Create a new project 2. Build the project for UWP 3. Navigate to the built project location 4. Open the .vcxpro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection