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[Vulkan][LookDev] Editor crashes after closing Look Dev window when HDPR...
How to reproduce: 1. Create new project using HDRP template 2. Go to Edit -> Project Settings -> Player and under Other settings unc... Read more
Crash on StreamedBinaryWrite<0>::Transfer<Vector3f> while compiling scri...
How to reproduce: 1. Open the attached project 2. Open the "default" scene 3. Press Play 4. Double click on any galaxy 5. Double cli... Read more
Custom Surface Shader does not handle Shadow correctly when used from Dr...
Steps to reproduce: 1. Open user attached project "DMIIObjects_SurfShader_DebugEnv.zip" 2. Load Scene "ReproScene" 3. Enter Play Mo... Read more
Merging Scenes via SceneManager.MergeScenes does not preserve Lightmap d...
Steps to reproduce: 1. Open the user-submitted project "MultiSceneMergeBug.zip" 2. Load up Scenes/Scene1 3. Drag Scene2 into the Hie... Read more
4097 heightmap size terrain slows down rendering when camera field of vi...
How to reproduce: 1. Open tester-submitted project (TerrainVSFOV.zip) 2. Open "SampleScene.unity" scene 3. Prepare profiler for rend... Read more
[Mobile] 4 bit PVRTC compression changes to RGB 24 bit
Reproduction steps: 1. Open the attached project. 2. Select 'Ocean_Reflection Probe 4-reflection_mobile' in the project tab. 3. Make... Read more
[UTR] EditorApplication.isPlaying = false doesn't stop playmode after te...
Steps to reproduce: 1) Open the attached project. 2) Open Test Runner. 3) Run EditMode tests. The tests pass, but the editor remain... Read more
NullReferenceException errors are thrown when Scriptable Objects with mi...
How to reproduce: 1. Open the attached project 2. Selected two or more Scriptable Objects from "Assets/MyTiles" Optional steps: 3. M... Read more
[Android] Crash if there are around 20k files in Resources folder
Steps to reproduce: 1. Open user provided project 2. Build and run on a device 3. See that app hangs/crashes Reproduced on: 2017.2.... Read more
Second "Build And Run" fails after adding/removing a scene
Reproduction steps: 1. Create a New Project 2. "Build And Run" 3. Add/Remove scene from the Build Settings 4. "Build And Run" Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList
- [HDRP] Text is rendered with artefacts when using STP and resolution scale is set a float value
- [Settings Search] Search results not always matching search term correctly
- Crash on memcpy when opening a project that loads TSS files