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Fixed in 2018.3

Fixed in 2018.2

Votes

0

Found in

2018.2.0b5

Issue ID

1044712

Regression

No

Custom Surface Shader does not handle Shadow correctly when used from DrawMeshInstancedIndirect

Shaders

-

Steps to reproduce:
1. Open user attached project "DMIIObjects_SurfShader_DebugEnv.zip"
2. Load Scene "ReproScene"
3. Enter Play Mode
4. Toggle the Emission on any of the DMII Materials under Assets/ForceGraph/Materials (e.g. "Mat_Cube_DMII") off and on

Expected result: Shadows should not be switching positions
Actual result: Shadows should are switching positions

Reproduced with: 2017.1.1f1, 2017.2.1f1, 2017.4.5f1, 2018.1.4f1, 2018.0.b8, 2018.3.0a1

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