Search Issue Tracker

0
votes
Won't Fix

[NavMesh] [Auto-OffMeshLink] Auto-offmesh links not placed on stairs in ...

AI

-

Sep 05, 2016

-

Version/s: 5.5.0b2

Offmesh links are not automatically placed on stairs which should meet the drop / jump criteria. Repro steps: 1. Open demo scene 04... Read more

0
votes
Fixed

Noise preview window doesn't update when an object is clicked

Shuriken

-

Sep 05, 2016

-

Version/s: 5.5.0b2

Reproduction steps: 1. Open the attached project 2. Open "test" scene 3. Click on the "Particle System 1" game object (expand noise ... Read more

0
votes
Fixed

[Standalone] Unity doesn't give a proper error message on build & run, i...

Deployment Management

-

Aug 04, 2016

-

Version/s: 5.4.0b24

Reproduction steps: 1. Build & run any project to Windows Standalone. 2. While app is running, build & run it again 3. Fails with Fa... Read more

3
votes
Fixed

[iOS] UnityEngine.Apple.ReplayKit.APIAvailable returns 'true' on unsuppo...

iOS

-

Sep 01, 2016

-

Version/s: 5.4.0f3

ReplayKit is supported on newer devices (iPhone 5S and later), running at least iOS 9. However, on devices that don't support Replay... Read more

1
votes
Fixed

Substance Texture size is displayed as 0x0 in Inspector when project has...

Graphics - General

-

Sep 05, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open User's attached project 2. Open scene "Main" 3. Expand "Simple_Grass_Ground" in Assets tab 4. Select "G... Read more

0
votes
By Design

"Unknown message ID 115 connId:1" error on sending messages from Server ...

Networking

-

Sep 05, 2016

-

Version/s: 5.5.0b2

When send messages from Server using SendByChannelToAll() to one Client everything works fine. But on adding second Client on it sta... Read more

0
votes
Won't Fix

NetworkManager.singleton.channels.Count gives zero, but should be 2

Networking

-

Sep 05, 2016

-

Version/s: 5.5.0b2

NetworkManager.singleton.channels.Count gives 0, but after playing some time with the project is started to show 2 (2 is expected) ... Read more

0
votes
Fixed

Disabled sub-emittor particles aren't cleared

Shuriken

-

Sep 05, 2016

-

Version/s: 5.5.0b2

Reproduction steps: 1. Open the attached project 2. Open and play "Particles SubEmitters" scene 3. Click on the "Particle System - B... Read more

5
votes
Fixed

Content of scrollview not bouncing back when reaching the top/bottom

UI

-

Aug 31, 2016

-

Version/s: 5.5.0b1

To reproduce: 1. Open the project the user sent ("NoBounce.zip") 2. Play the only scene 3. Try scrolling the scrollview Notice that,... Read more

0
votes
By Design

Editor gives new pivot point for imported fbx, but old pivot is used dur...

Scripting

-

Sep 04, 2016

-

Version/s: 5.4.0f3

To reproduce: 1. Open attached project 2. Run testScene 3. Drag object in game view 4. Notice that pivot near the outer edge of the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.