Search Issue Tracker
By Design
Votes
0
Found in
5.4.0f3
Issue ID
828921
Regression
No
Editor gives new pivot point for imported fbx, but old pivot is used during runtime
To reproduce:
1. Open attached project
2. Run testScene
3. Drag object in game view
4. Notice that pivot near the outer edge of the object
5. Open Scene view
6. Notice that pivot point is in center
Expected result: Pivot should be in the center of the object
Reproducible: 5.5.0b2, 5.4.1f1, 5.3.6p4, 5.1.3p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
- Standalone Profiler stays in Dark Theme after switching Editor theme to Light on Ubuntu
- Inconsistency in capitalisation and styling across various nodes and block in VFX Graph
- Package Manager Select all keyboard shortcut selects all packages even if they’re not visible to the user when the Package Manager has no search results and the shortcut is pressed
Add comment