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0
votes
Fixed

No visual override is shown in the Inspector when removing an event from...

Scene Management

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Nov 13, 2020

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Version/s: 2018.4, 2020.2.0b10, 2021.1

How to reproduce: 1. Open the user's attached "EventPrefabBug.zip" project 2. Open the "SampleScene" Scene 3. Select the "Button" Ga... Read more

1
votes
Fixed

[iOS] Background audio sources are stopped when launching an app with "D...

iOS

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Oct 20, 2020

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Version/s: 2019.3, 2019.4.11f1, 2021.1

Reproduction steps: 1. Open attached project "Case_1286259" 2. Open "Edit -> Project Settings... -> Audio" and make sure "Disable Un... Read more

0
votes
Fixed

Undoing a Text change in Text Components pastes restored text into Proje...

Inspector Framework

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Nov 12, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.14f1, 2020.2

How to reproduce: 1. Open the attached "1292220" project 2. Open the SampleScene 3. Select the Canvas -> "Edited" Prefab and delete ... Read more

0
votes
Not Reproducible

Package compute shaders don't compile automatically when upgrading a pro...

Shader System

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Nov 16, 2020

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Version/s: 2021.1.0a6

Repro steps: 1. Download the repro project: https://drive.google.com/file/d/169UcveLRJcUNmkBe6QknocBtyY5NBpx5/view?usp=sharing 2. Op... Read more

0
votes
Fixed

LocalizedAsset property drawer does not filter by type

Package: Localization Package

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Nov 16, 2020

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Version/s: 0.9.0-preview

The LocalizedAsset property drawer should filter the available entries by type so that incompatible ones do not appear. This appears... Read more

0
votes
Fixed

Smart Format Tag in Metadata stays after disabling the Smart option when...

Package: Localization Package

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Nov 16, 2020

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Version/s: 0.9.0-preview

How to reproduce: 1. Open the user's attached "Test localization package" project 2. Select the "Texts table collection" Asset found... Read more

0
votes
Fixed

Adding and applying new events to a deeper level Prefab when there is an...

Scene Management

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Nov 13, 2020

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Version/s: 2018.4, 2020.2.0b10, 2021.1

How to reproduce: 1. Open the user's attached "EventPrefabBug.zip" project 2. Open the "SampleScene" Scene 3. Select the "Button" Ga... Read more

0
votes
Fixed

[Playables] SetOverrideLoopTime in AnimationClipPlayable doesn't work wh...

Animation

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Nov 16, 2020

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Version/s: 2019.4, 2021.1, 2021.1.0a6

Reproduction steps: 1. Open attached Project "Loop Bug" 2. Open the scene "Assets/AnimEvent/Assets/Scenes/SampleScene" 3. Open the T... Read more

0
votes
Fixed

Graphic.Raycast is able to use Destroyed UI object, resulting in an error

uGUI

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Nov 07, 2020

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Version/s: 2020.2.0a7, 2020.2.0b10, 2021.1

Reproduction steps: 1. Open user's attached project "Test.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Game View, click on ... Read more

0
votes
By Design

[Post Processing] Inconsistent effect with different resolutions when us...

Package: PostProcessing

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Nov 08, 2020

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Version/s: 3.0.1

Full title: Inconsistent post-processing effect on different resolutions when using Ambient Occlusion effect with Multi Scale Volume... Read more

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