Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2018.4
2019.4
2020.1
2020.1.14f1
2020.2
Issue ID
1292220
Regression
No
Undoing a Text change in Text Components pastes restored text into Project Settings fields
How to reproduce:
1. Open the attached "1292220" project
2. Open the SampleScene
3. Select the Canvas -> "Edited" Prefab and delete the text in its Text component
4. Open Edit -> Project Settings -> Player
5. Select CompanyName text field
6. Press CTRL+Z to undo the previous Prefab Text change
Expected result: The Company Name field is unchanged by CTRL+Z
Actual result: The Company Name field is replaced with the text undone by CTRL+Z or it is cleared
Reproducible with: 2018.4.29f1, 2019.4.15f1, 2020.1.14f1, 2020.2.0a15, 2020.2.0b12
Not reproducible with: 2021.1.0a1, 2021.1.0a10
Note:
- The same issue occurs in other Project Settings fields, where you can input text
- The same result can be seen in the Project Window's Search bar
- You might need to try it a few times before it reproduces
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MSAA warnings are thrown when custom post-processing is used and the Scene contains transparent GameObjects
- Texture looks point-sampled when Mipmap Streaming is enabled
- Assigned font's bold/font-weight styles render using Default Font's assets when Default Font has corresponding style assets defined in TMP Settings
- "Modifying the parent of a VisualElement while it’s already being modified is not allowed" error is thrown when entering text and pressing tab in the Search window
- Mesh colliders are not updating their positions of bounds correctly
Resolution Note (fix version 2021.1):
Does no longer reproduce in 2021.1.0a1